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Ryu![]() |
what does being a true DOA fan have to do with anything? If you don't want something changed, then the series will be the same trash and be milked to death. H.A.T.E.R.S- Having Anger Towards Everyone Reaching Success Blades of Time official topic|Ninja Gaiden 3 official topic| |
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Helena |
oh so youre a troll? a DOA fan wouldn't call the series "trash" which also by the way proves you're american because English people don't use that word. That explains why you troll these boards because you hate DOA. The DOA series has been nothing short of excellent from the original in the arcades to the fourth installment on 360. The cool summer breeze passes me by. |
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Kokoro |
Guys we may be having a disagreement of opinion but is racism really necessary? Never give up no matter how many quarters it takes!! |
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Ryu![]() |
Damn..you just don't give up do you? too many cheap quarters on your hands eh? Thanks for being a stereotype again, because once again I'm not an American. Yes English people don't use the word trash, but what if I want to use that word? ever thought of it Miss 37% IQ brain. I even thought I had a lower IQ than that. Yes yes..DOA4 is awesome H.A.T.E.R.S- Having Anger Towards Everyone Reaching Success Blades of Time official topic|Ninja Gaiden 3 official topic| |
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Kokoro |
Guys don't make me pull this internet over and come back there! Now both of you behave!
Never give up no matter how many quarters it takes!! |
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Helena |
yeah, you're american. if you don't like DOA don't come here. it makes sense why you want to turn DOA into a cheap soul calibur rip off now. The cool summer breeze passes me by. |
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Helena |
He's suggesting changes to a game that has done little but advance outside graphics. At least the other games are trying something new instead of doing the samething in every game. That's not advancing, that's just getting better wrapping paper.
At least Xino is offering something new; he's a real DOA fan because he wants DOA to grow. You, on the other hand, want the game to stay the same and suffer from fans losing interest. |
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Kokoro |
Also soul calibur's a decent game...and stop it with the american thing not all of us are closed minded idiots...unlike how your presenting yourself right now. Never give up no matter how many quarters it takes!! |
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Ryu![]() |
I am not an American, I decide to use the word TRASH than GARBAGE. Also I have the right to be here regardless if I'm a DOA fan or not, the reason being I can express my thoughts/opinion why the game is bad. Just because you like the game doesn't mean the forum is meant for you. That's the thing I've noticed with trash fanboys, they always try and act as if they own the forum and the forum was created for them because they are a fanboy of the game eg Xbox.com Ninja Gaiden 2 forum. So if you say that NG2 is crap, you don't belong there Also girl, go play lots of different games before calling a game a "..." ripp off. Too many trash gamers like yourself always dub other games a rip off. H.A.T.E.R.S- Having Anger Towards Everyone Reaching Success Blades of Time official topic|Ninja Gaiden 3 official topic| |
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Helena |
yeah you're an american who hates DOA, this site is for DOA fans, please leave.
The cool summer breeze passes me by. |
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Ryu![]() |
troll will never stop!
I thought you are a DOA fan, I don't see you discussing about DOA other than spewing bullsh* out of your @ss. Listen, you are just messing everything up, visitors do come here to read topics. And if they see your constant bullsh... in every topic. They wouldn't bother coming to this site, worst yet people will not be motivated to contribute to the site. You have nothing better to do than mess things up. Like I said, you belong to IGN, Gamespot, Gametrailers and other trash community sites. So you are not doing anyone a favor. If you love DOA so much, start making topics about it like I've done. H.A.T.E.R.S- Having Anger Towards Everyone Reaching Success Blades of Time official topic|Ninja Gaiden 3 official topic| |
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Helena |
you're the one typing expletives all the time, think about what you're doing to the site. and we've already established that you're an american troll who hates DOA so please just leave this forum for ACTUAL fans of the DOA series. The cool summer breeze passes me by. |
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Ryu![]() |
Ok, here's the sort of Menu design I'm talking about since this is Next Gen we shouldn't expect to see the same design. Sure the special font style can stay but overall feel should be completely different. This time you scroll around the menu vertical. The bubbles in the foreground will circle around. The half circle to the left will display character animation fighting and the sphere to the left will randomise a chosen character. So now system chose Kokoro as highlighted character, to the right you see her in action. H.A.T.E.R.S- Having Anger Towards Everyone Reaching Success Blades of Time official topic|Ninja Gaiden 3 official topic| |
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Kokoro |
With all due respect, Xino, effective strategies are not "cheap". That's the wrong mentality to have when faced with certain situations you can't overcome, much less the wrong way to look at other players who are more experienced about the gameplay and/or character. A person who plays to win doesn't complain about the effective tools the opponent's character has, but finds ways around them to get rid of the "cheapness" mentality. And your generalization of hardcore gamers just learning one character's "cheap" winning movesets is also wrong. This type of player breaks down the character(s)'s most useful tools (be it stuns, grabs, air juggles) and how to apply them frame-by-frame, with the environment, and according to the character's weight class. By knowing all this, you find the best ways to use them against other opponents. True, some characters have a longer learning curve than others, but once you get them down in the long run, nothing seems "cheap" anymore, or at the very least, not as difficult to win as you believed it was at first glance.
There's a lot more to it than just performing them. Knowing what moves are safe, unsafe, what moves change when near a wall or against a ceiling, and what different strings can be used in conjunction for mixups, pressure, air juggles, and the like are the real purpose for the exercise mode. But I do see your point on how it alone feels barebones as a sparring exercise, and in this case, training with others would be a better move. However, if you've ever played Virtua Fighter 4: Evolution, there was a meticulously detailed training mode that walked you through the basics and even the advanced strategies that may seem difficult to perform normally, and it's done one step at a time. Sometimes I wish DOA4 went through the following terms such as: 1) High and low Offensive Hold grabs (catch grabs)that go through certain attacks. 2) Slow Escaping (during wall stun, toggle the D-pad while rapidly pressing P and K to quickly fall down and take no additional damage) 3) Forced tech ground attacks (when an opponent does not techroll when knocked down, it's possible to land two attacks at the right timing. The second ground attack forces them to roll in a direction depending on the move used.) 4) Crushes (Essentially, these are moves that beat out other moves when used at the same time. Another way of saying counter hits in 2D fighters.) 5) Throw punishing (Each chatacter has a standing neutral grab that is escapable, but all other grabs are not. Because of this, if you block an unsafe move or they whiff and use a hold you anticipate for a throw, any other throw is guaranteed.) And that's just a few advanced strategies that have been discovered. "I Never Drop Christie..." |
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Ryu![]() |
so you are defending your Play to Win eh? I won't attack you but you should know I dislike Play to Wins.
lol...trust me a Play to Win will complain when he plays cheap @ss games like Marvel vs Capcom 2 which is broken as well. You have Magneto, Storm, Iron Man who can perform infinite attacks and believe me no Play To Win will never find a way out but complain about that cheap broken tactic. I do agree with your description about DOA going to a Training instructional length. Rather than the Exercise mode counting from 1 to 80 moves for you to perform, it would put you in a position that demands you perform certain moves to advance. Much like Soul Calibur 2's Legend mode the beginning you start training with Edger. H.A.T.E.R.S- Having Anger Towards Everyone Reaching Success Blades of Time official topic|Ninja Gaiden 3 official topic| |
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Kokoro |
But this isn't MvC2. This is DOA4, a much more forgiving game by comparison, and a 3D fighter to boot. What specific things do you find "cheap" about this game that you have difficulty adjusting to? You never know, I could be able to help.
This is okay, so long as the session adds and samples what uses the move has in various situations. ^_^ "I Never Drop Christie..." |
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Ryu![]() |
The use of combo strings completely ruins the game. It so annoying when players say "let me show you my moves but I don't want people to copy it". I mean who cares man. Doing combo is fine but combo strings that keeps you in the air and makes you open is just completely wrong. watch this video, while the video is impressive it also degrades the game. Zack keeps Kasumi in the air during the air juggle, that is the point that makes the game broken. Itagaki is a single minded person and he caused this whole thing on himself. He made DOA4 purely for the hardcore fanbase who takes gaming too seriously, people from DOACentral. They are the reason why the whole juggle process was added and reinvention of the counter attack. Everything about DOA4 I just simply dislike and I resent it! Why make a single player experience A.I so darn difficulty? lol..seriously I won't even go there. H.A.T.E.R.S- Having Anger Towards Everyone Reaching Success Blades of Time official topic|Ninja Gaiden 3 official topic| |
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Kokoro |
Xino, come on now. Something like this doesn't happen at all in a real match unless the opponent lets them do it for fun or something. This video was intended to be seen as a means of entertainment. It was not intended to be used as an actual strategy in a real match. A real player would at least attempt to hold, slow escape, or wait for an opening as they're going over the half-wall. Also, air juggles are intended to be more effective against lighter weight classes, and Kasumi is in the lightest weight class. Usually lighter characters have quicker attacks, so naturally they must be launched higher to even out that speed. Air juggles are also not the only damaging options you have against every character, especially when you're up against heavier characters like Spartan, Tengu, Bass, Leon, and Bayman. For some characters, the air juggle options are very limited against heavyweights. For those characters, you'll need to rely on throws, mind games, and using the environment for other alternatives to damage. Before you judge the game as a whole, do more than just scratch the surface of what you think is broken. Get some actual experience against players who know their stuff. Ask them what you're doing wrong and about terms you don't understand. Then and only then will I take your claim seriously.
I see. So now you've gone from saying the game is "broken" and "cheap" to saying you simply don't like it at all because the A.I. is too difficult. And when someone who knows more about the gameplay than yourself comes along and tries to help you understand the game a bit more, you use the "purely for folks at DOACentral" excuse as a cop-out. My apologies, Xino. I'll leave you alone if I as a person from DOACentral offend you that much for wanting to partake an in-depth discussion about improving the overall feel of DOA, (particularly the gameplay). I didn't mean to be a bother. "I Never Drop Christie..." |
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Ryu![]() |
You see I played DOA4 around 2007/8 if I could recall. I did spend time in the game especially online. So I knew what was wrong with the game. As I even reached Grade A. Apart from difficulty or gameplay mechanism, clearly EVERYTHING about DOA4 is bad!
Someone made a video about DOA4 being a step back to DOA3 on Youtube. The guy even made points I didn't realise in DOA4. DOA4 disappointed me so much and this is the reason why I will always praise DOA3 as a better game. Believe it or not, fans of DOA will say they dislike DOA4 as of hardcore fans like ones from DOACentral would say DOA4 is the best game because of the gameplay mechanism. I dislike and resent DOA4, I'll try remember the reasons why I hate DOA4. *Same menu design *Few characters *Retarded story (most people would say story isn't important in fighting games) *Waste of money and CG/FMV since they don't absolutely make any sense or what so ever. *Terrible online system *Bad online server *Bad gameplay mechanism * Difficulty A.I *Harder counters *Broken characters especially ninjas *Retarded moves that can't be done, I was lucky enough to pull of the stupid Ranjin Move. But I wouldn't complain because the Xbox 360 controller isn't recommended for Fighting games. If you think I'm a n00b at fighting games, well you can think what you like. As I'm a gamer who is definitely used to Fighting games and I've been playing them since Street Fighter days. read this topics http://tecmoforums.com/eve/for...42107291/m/760104466 http://tecmoforums.com/eve/for...42107291/m/931104016 H.A.T.E.R.S- Having Anger Towards Everyone Reaching Success Blades of Time official topic|Ninja Gaiden 3 official topic| |
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Kokoro |
I remember you all right. Your GT was Black Xino. I have played you before. I'm not going to call you a n00b, but for one who is so used to fighting games, you sure made a lot of excuses for your consistent losses... some more bizzare than others. You used a ninja - which you claimed to be so broken - and yet I managed to beat you with Christie, who probably has the smallest damage output out of everyone in the game, especially with throws. One would believe you're not as used to fighting games as you think.
This tells me nothing except the fact you hold Soul Calibur 4 in high regard because it keeps casual gamers in mind. It also tells me you yourself are a casual gamer in that light. For one so claims to be so knowledgeable about fighting games, you were also reluctant to touch on half the games you listed, most notably Virtua Fighter, which shares similar elements to DOA and is much more difficult than what you complain about in DOA4. "I Never Drop Christie..." |
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