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Ryu![]() |
thanks...I use that picture for my alias name across other websites. I've never actually seen that picture of Eliot before and it does look good. but you wouldn't go back to the blog now right?:P And I'm surprised you are getting spam comments O_o the reason why I was switching from blog to blog was because Blogspot overs no spam comments. Unless you did not activate the activation comment thing. | |||
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Lisa![]() |
Well yeah i don't do blogspot anymore... Yeah over the years i noticed those spam comments. i don't care though lol. I'm just happy the pages are still there after sooo many years... "Darkness is destined to lift in the end. I still have much left to do." Hayabusa's badass to the point Tecmo Koei gave Rei from FOTNS a move with "Flying Sparrow" in its name. | |||
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Ryu![]() |
nah...google blogspot never gets closed down. its a shame that if you are planning to get serious and make a blog, the name might be in use. The person using the name for their blog would be inactive. That's the bummer part. | |||
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Lisa![]() |
yeah i experienced the same thing with forums bro when people register with my favorite usernames and never come back. it's annoying. I always try to be MJOLNIR, or "Heaven or Hell" if that's not available. and my rank is Lisa now? k, well we know who i'd want as my gf i guess, lol. i love all doa girls. "Darkness is destined to lift in the end. I still have much left to do." Hayabusa's badass to the point Tecmo Koei gave Rei from FOTNS a move with "Flying Sparrow" in its name. | |||
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Ryu![]() |
here's a new idea I thought of that players would love to be included in the game http://ninjagaiden3.blogspot.c...n-to-ng3s-ninja.html It's to do with emblems ranking. Emblems Ranking: An addition to NG3's Ninja Records It is quite apparent that NG3 will have Ninja Records back either the same like in Sigma 2 or quite reformed. Here is something cool I thought of while watching the same E3 demo gameplay videos for countless times. It is to do with how the player plays the game, as you can tell the player can perform free actions features against enemies and in the game: assassinating enemies from behind and obliterating enemies. On prior to the Ninja Gaiden 3's Shadow of the World Ninja Records. Apart from getting the Master Ninja Rank, what if we players can get a reward ranking emblems for the amount of actions we do? Let's say we have Player 1 and Player 2. *Player 1 loves to OT crawling enemies and doesn't leave a single one alive. However Player 2 loves seeing enemies crawl til they die and rarely OT enemies. *Player 1 loves to assassinate enemies from behind by always playing stealth; player 2 loves running and fighting instead of playing stealth. The game's system would count the player actions and determines a ranking emblem for them.
As you can see the Stealth Assassinator is awarded for the player performing more Assassination stealth kills. Dexterity Anxiety is rewarded for the player running into the battlefield and fighting. Obliterator is awarded for the player OT'ing every dying enemies and Merciful is awarded for players leaving crawling enemies to die. Ultimate Killer is awarded for players who loves to use Ultimate Tec... Check the blog post for the rest. Plus I added an annotation for the image. This message has been edited. Last edited by: xino, | |||
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Ryu![]() |
instead of creating a new topic for my NG4 blogspot. I'll just reuse this topic. Anyway I thought of a new violence for NG4 called Steel on Bone 2.0 which is basically adding Steel on Bone with Dismemberment http://ninjagaiden4.blogspot.c...teel-on-bone-20.html
Do you want Steel on Bone 2? everytime I update the blog I'll update this topic. | |||
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Ryu![]() |
ok I made a new post which is called Ninja Jumping. It's basically when ninjas jump from wall to wall and I want it to be featured in NG4, it would be sick if Ryu can do it in RTE mode and it would be too badass if Ryu can do it in actual gameplay.
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Ryu![]() |
Reason to Kill
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Ryu![]() |
Backtracking?
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| Tina |
personally i think the SoB mechanic shouldn't determine dismemberment but rather a separate function entirely. if I cut the enemy and it hits it's arm i would expect it to be cut off. SoB should be tweaked from on screen button commands or "QTE" as everyone seems to believe. I think the SoB should be random but when it does connect it should possibly cut the enemy in half for the added dismemberment. | |||
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| Christie |
how about switch weapons on the fly like how GOD 3 does it. Fear the man not the sword. | |||
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