Tecmo Forums
Game Forums
Ninja Gaiden
positive changes in NG3 (turning the negative removals to positive)Go ![]() | New ![]() | Find ![]() | Notify ![]() | Tools ![]() | Reply ![]() | |
Ryu![]() |
With so much constant complaining going on which should spark a memory in the gaming industry and history as it's written down. I decided to create a positive topic for all the changes to NG3. "Change is always good!" Change is only a purpose to allow us to advance and look back at what was holding us down. Everyone loves to jump on the negative or hate bandwagon and it is easier to be negative rather to be positive. People who bash NG3 do it for fun and to act superior, in the end they would buy NG3 because they know they love the game. I don't understand why if you so much hate NG3 and decide not to care for it, why is it that every news that comes out for NG3 you must continue to show face and bash it? Which means they will buy the game. It's exactly like those MW3 haters who bash the game, yet they would still buy it. *Reducing enemy bombardment- NG2 had enemy encounters in every corner! As we can see, sometimes Ryu would be walking, kunai climbing without encountering much enemies on screen. This is not new as it was present in NGSigma 2. It was a way to solve the repetitive issues of NG2 that made the game so boring and repetitive. This is good Game Designing, because you don't force players to encounter enemies in every single corner the player turns. I'm so glad this is addressed in NG3 and much better. Why is this good? because you get to explore scenery in the game and appreciate the level design and art work. More so you get narrative story along with it. In NG2 there is no deep Narrative story, all you ever get are the diaries and that is all. In NG3 you would communicate with Mizuki whom is Ryu's next chick in this game. Ryu would get to observe his surroundings and what is happening. *Flying Swallow 2.0- Changing Flying Swallow The flying swallow is now replaced with the Black Spider's flying swallow technique. This was done to make the violence consistent with the moves and animation. Wouldn't it be stupid if you flying swallow an enemy and you don't see the head come off? Why is this good? because change is good. It's finally nice to see Ryu use the deadly annoying black spider's flying swallow against enemies. Also to make the violence consistent to the game. And finally for all the n00bs who love spamming the flying swallow and getting instant kill. This will prevent people from spamming flying swallow in order to win the game. *Kills equals Blood for UT- Removing karma orbs I am so glad the orbs were removed in this game, because it will prevent n00bs and many players from spamming the UT. Also not only is the UT in NG2 overpowered but they were too long and flashy. Allowing the player to kill certain amount of enemies in order to trigger UT is the best balanced method of solving the UT cheap spamming. Many novice would not have to worry about 'controlling' the karma orb in order to use it at the right advantage. Meaning when you hold Block to stop Ryu from absorbing an orb. Why is this good? because players will not be able to abuse the UT nor spam it. You will have to WORK HARD in order to be granted access to UT. | ||
|
Helena![]() |
I completely agree with you, Xino! Especially the last point, we must now take the "bottom" to be able to get the charge to make the UT. | |||
|
| Christie |
I agree with one of your points & thats the spamming of UT's Your first point is a matter of opinion & your second point proves how much you contradict yourself. I don't spam the flying swallow & don't know what to make of the change until I play the game, but it does look like a really good improvement. I don't think you should mess with signature moves like the FS though. Like I said. I don't know what to make of it until I play it. | |||
|
| Powered by Social Strata |
| Please Wait. Your request is being processed... |
|
Tecmo Forums
Game Forums
Ninja Gaiden
positive changes in NG3 (turning the negative removals to positive)
